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DISCUSSION

Given the recent surge in access to information technologies (Graphics, Visualization, and Usability Center, 1995), we have a new generation of diverse computer users. As this case suggests, contrary to the stereotype of a young, male, computer-savvy on-line user as the prototypic Internet "addict," new consumers of the Internet who do not match this general stereotype are just as susceptible. Given the severity of the family impairment in this case, future research should focus on the prevalence, characteristics, and consequences of this type of addictive behavior.

This case suggests that certain risk factors may be associated with the development of addictive use of the Internet. First, the type of application utilized by the on-line user may be associated with the development of Internet abuse. The subject in this case became addicted to chat rooms which is consistent with prior research that has found highly interactive applications available on the Internet (e.g., virtual social chat rooms, virtual games called Multi-user Dungeons played in real time simultaneously with multiple on-line users) to be most utilized by its consumers (Turkle, 1984, 1995). Research may document that, in general, the Internet itself is not addictive, but perhaps specific applications play a significant role in the development of Internet abuse. Secondly, this subject reported a sense of excitement when using the Internet which can be paralleled to the "high" experienced when people become addicted to video games (Keepers, 1990) or gambling (Griffiths, 1990). This implies that the level of excitement experienced by the on-line user while engaged in the Internet may be associated with addictive use of the Internet.

Based upon the issues raised here, it would be beneficial to adapt the brief questionnaire (Young, 1996) for use in classifying cases of such Internet abuse. By monitoring such cases, prevalence rates, further demographic information, and implications for treatment can be obtained. More significantly, one may show whether this type of behavior is implicated in or acts as a substitute for other established addictions, e.g., chemical dependencies, pathological gambling, sexual addictions, or if it is a co-morbid factor with other psychiatric disorders, e.g., depression, obsessive-compulsive disorders.

REFERENCES

AMERICAN PSYCHIATRIC ASSOCIATION. (1995) Diagnostic and statistical manual of mental disorders. (4th ed.) Washington, DC: Author.

BUSCH, T. (1995) Gender differences in self-efficacy and attitudes toward computers. Journal of Educational Computing Research, 12,147-158.

GOODMAN, A. (1993) Diagnosis and treatment of sexual addiction. Journal of Sex and Marital Therapy, 19, 225-251.

GRAPHICS, VISUALIZATION, AND USABILITY CENTER. (1995) Online Access, March Issue, 51-52.

GRIFFITHS, M. (1990) The cognitive psychology of gambling. Journal of Gambling Studies, 6, 31-42.

GRIFFITHS, M. (1991) Amusement machine playing in childhood and adolescence: a comparative analysis of video game and fruit machines. Journal of Adolescence, 14, 53-73.

GRIFFITHS, M. (1992) Pinball wizard: the case of a pinball machine addict. Psychological Reports, 71, 161-162.

GRIFFITHS, M. (1995) Technological addictions. Clinical Psychology Forum, 71, 14-19.

KEEPERS, C. A. (1990) Pathological preoccupation with video games. Journal of the American Academy of Child and Adolescent Psychiatry, 29, 49-50.

LACEY, H. J. (1993) Self-damaging and addictive behaviour in bulimia nervosa: a catchment area study. British Journal of Psychiatry, 163, 190-194.

LESIEUR, H. R., & BLUME, S. B. (1993) Pathological gambling, eating disorders, and the psychoactive substance use disorders. Comorbidity of Addictive and Psychiatric Disorders, 89-102.

MOBILA, P (1993) Gambling as a rational addiction. Journal of Gambling Studies, 9,121-151.

RACHLIN, H. (1990) Why do people gamble and keep gambling despite heavy losses? Psychological Science, 1, 294-297.

SHOTTON, M. (1989) Computer addiction? A study of computer dependency. Basingstoke, UK:

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SHOTTON, M. (1991) The costs and benefits of "computer addiction." Behaviour and Information Technology, 10, 219-230.

SOPER, B. W (1983) Junk-time junkies: an emerging addiction among students. School Counselor, 31, 40-43.

TURKLE, S. (1984) The second self' computers and the human spirit. New York: Simon & Schuster.

TURKLE, S. (1995) Life behind the screen: identity in the age of the Internet. New York: Simon & Schuster.

WALKER, M. B. (1989) Some problems with the concept of "gambling addiction": should theories of addiction be generalized to include excessive gambling? Journal of Gambling Behavior, 5,179-200.

WALTERS, G. D. (1996) Addiction and identity: exploring the possibility of a relationship. Psychology of Addictive Behaviors, 10, 9-17.

YOUNG, K. S. (1996) Internet addiction: the emergence of a new clinical disorder. Paper presented at the 104th annual convention of the American Psychological Association, Toronto, Canada

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