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Chat rooms and Multi-User Dungeons, more commonly known as MUDs were the two most utilized mediums by Dependents. Both applications allow multiple on-line users to simultaneously communicate in real time; similar to having a telephone conversation except in the form of typed messages. The number of users present in these forms of virtual space can range from two to over thousands of occupants. Text scrolls quickly up the screen with answers, questions, or comments to one another. Sending a "privatize message" is another available option that allows only a single user to read a message sent. It should be noted that MUDs differ from chat rooms as these are an electronic spin off of the old Dungeon and Dragons games where players take on character roles. There are literally hundreds of different MUDs ranging in themes from space battles to medieval duels. In order to log into a MUD, a user creates a character name, Hercules for example, who fights battles, duels other players, kills monsters, saves maidens or buys weapons in a make believe role playing game. MUDs can be social in a similar fashion as in chat room, but typically all dialogue is communicated while "in character."
News groups, or virtual bulletin board message systems, were the third most utilized application among Dependents. News groups can range on a variety of topics from organic chemistry to favorite television programs to the best types of cookie-dough. Literally, there are thousands of specialized news groups that an individual user can subscribe to and post and read new electronic messages. The World-Wide Web and Information Protocols, or database search engines that access libraries or electronic means to download files or new software programs, were the least utilized among Dependents. This may suggest that the database searches, while interesting and often times time-consuming, are not the actual reasons Dependents become addicted to the Internet.
Non-Dependents viewed the Internet as a useful resource tool and a medium for personal and business communication. Dependents enjoyed those aspects of the Internet which allowed them to meet, socialize, and exchange ideas with new people through these highly interactive mediums. Dependents commented that the formation of on-line relationships increased their immediate circle of friends among a culturally diverse set of world-wide users. Additional probing revealed that Dependents mainly used electronic mail to arrange "dates" to meet on-line or to keep in touch between real time interactions with new found on-line friends. On-line relationships were often seen as highly intimate, confidential, and less threatening than real life friendships and reduced loneliness perceived in the Dependent’s life. Often times, Dependents preferred their "on-line" friends over their real life relationships due to the ease of anonymous communication and the extent of control in revealing personal information among other on-line users.
Extent of Problems
One major component of this study was to examine the extent of problems caused by excessive Internet use. Non-Dependents reported no adverse affects due to its use, except poor time management because they easily lost track of time once on-line. However, Dependents reported that excessive use of the Internet resulted in personal, family, and occupational problems that have been documented in established addictions such as pathological gambling (e.g., Abbott, 1995), eating disorders (e.g., Copeland, 1995), and alcoholism (e.g., Cooper, 1995; Siegal, 1995). Problems reported were classified into five categories: academic, relationship, financial, occupational, and physical. Table 2 shows a breakdown of the problems rated in terms of mild, moderate, and severe impairment.
Table 2: Comparison of Type of Impairment to Severity Level Indicated
|
Impairment Level |
| Impairment |
None |
Mild |
Moderate |
Severe |
| Academic |
0% |
2% |
40% |
58% |
| Relationship |
0% |
2% |
45% |
53% |
| Financial |
0% |
10% |
38% |
52% |
| Occupational |
0% |
15% |
34% |
51% |
| Physical |
75% |
15% |
10% |
0% |
Although the merits of the Internet make it an ideal research tool, students experienced significant academic problems as they surf irrelevant web sites, engage in chat room gossip, converse with Internet penpals, and play interactive games at the cost of productive activity. Students had difficulty completing homework assignments, studying for exams, or getting enough sleep to be alert for class the next morning due to such Internet misuse. Often times, they were unable to control their Internet use which eventually resulted in poor grades, academic probation, and even expulsion from the university.
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